black art of video game console design
- PC CD-ROM format.
- Extensive visual aids.
- Twelve chapters spanning 800+ pages of information.
- Complete embedded system designs.
- Includes the XGS Micro Edition User Guide.
- Includes hard to find retro IC datasheets.
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Written byAndrĂ© LaMothe, the world's best selling game programming author,Black Art of Video Game Console Design breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time! Black Art of Video Game Console Design is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on.This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems based on the 6502, Z80, 6809, and SX processors including theXGameStation™ Micro Edition and much more. Publisher: Sams Black Art of Video Game Console Design with its800+ pages covers everything you need to know to design your own game console including: Includes a complete eCopy of the legendary best sellingBlack Art of 3D Game Programming. CD-ROM Contains: Addtional bonus CD containing latestXGS Pico Edition1.0 and 2.0 documentation, videos and more.
ISBN: 0672328208
Bonus Material:
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black art of video game console design
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